Your iPhone tracks your face 60 times a second. Headcam turns that into 6DOF head tracking for your games and a 1080p60 camera for OBS.
No TrackIR. No clip. No webcam. Just your phone.
Check your six in DCS. Scan instruments in MSFS. Track targets in Star Citizen. Head tracking makes the cockpit real.
Look into the apex in iRacing. Check mirrors in Euro Truck Simulator 2. Natural head movement instead of hat switches.
A face cam that moves with you — lean in, look around, react. Plus greenscreen, audio, and lighting built in. One app replaces a webcam and a pile of OBS filters.
Full 6DOF at 60fps via TrueDepth, Accela-filtered on-device. Smooth before it ever leaves your phone. Direct to any OpenTrack UDP game, or route through OpenTrack for custom curves and other protocols. Per-axis sensitivity from 0.1x to 5.0x.
1080p60 video and noise-cancelled audio straight into OBS via QuickFeed — our ultra low latency transport. Chroma key, background blur, and face lighting built in. One app, one source.
Greenscreen and background blur, no extra software.
Your screen as a fill light with adjustable warmth.
Each axis 0.1x–5.0x. Dial in your sensitivity.
The app. Head tracking, camera, audio — everything runs here.
Clip it to your monitor, prop it on your desk — face the front camera toward you.
Same WiFi network, or plug in via USB with the companion app for a wired connection.
Install the OBS plugin, and your video feed appears as a source. Tracking data flows straight to OpenTrack UDP games, or route through OpenTrack for others.
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